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Jimmydehand 410
My take on a Mill/Control deck for Villains. The key is to make sure you Disarm, Confiscation and Prized Possession your opponents to negate their damage. Use Jabba's re-roll to affect your opponent's dice if at all possible. Remember - damage isn't your goal here. It's controlling your opponent and destroying his hand. Use those 2 melee Dooku rolls to disarm your opponent's jetpack instead of pinging damage onto them.