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thart400 1
This will be the deck I'm piloting at Worlds. I've had moderate succes versus many decks the last few months playing this.
Best opening hand is having at least 1 vehicle, and a cheap mod, and just start pumping out damage. With Wedge and Targeting Astromech you're bound to get that ship damage going, and R2 and N-1 you'll be able to reset the Shadow.