FOST Maul

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Izzy2x 130

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General Vatutin 26

Add admiral

Izzy2x 130

@General Vatutin - Admiral wouldn't work without You Are in Command Now. Playing Admiral without a leader is very gimmicky IMO. You have to have both cards in your hand to get admiral out. It's good in theory, not in practical application.

General Vatutin 26

At least you are playing the correct way with profitable connections instead of retribution etc. Your events minus 3 cards are also well thought out. The upgrade suite is almost fine except for needing Admiral. So you’re close and almost there. You’ll come to the gimmicky dark side eventually after you see it in action. Resets have always been among the nastiest things in Destiny and this was the designers intent:

Yeah, I would suggest reading You Are In Command Now & Admiral more closely. You don’t need both cards in you hand and that is why the cards rules/shines. Add a second Sinister for pitching admiral and play Admiral when you are ready. Then for the coup de grace overwrite your admiral with another admira and hit them again for the ultimate blow. It isn’t a gimmick, it is reliable was always the designers intent on how you win. Harkens back to price of failure etc. but if you want to play fair and win, gl.

Second, you pay one less at a time of your choosing. I don’t understand the leader comment. Again, don’t take my word for. Like reading rainbow just read all the championship caliber content creators thoughts, gauntlets etc. It is the only way to take a tier 2 character and get him to 1.5.

Good luck. And when you are ready to upgrade further, just play Vader!