Yo Da man, dude!

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toyboatpirate 48

Small updates to original list. Shields are king here; try to max out shields right away, with the exception being a turn 1 (turn 2?) Adapt for a 3 cost upgrade. Obi-Wan Kenobi's Lightsaber is in here for the shields and the special, and that melee can cut in a pinch (the modified side is a total blank here, but with all the die flipping it doesn't matter much.)

Ultimately, the goal is to just stay alive (mid-game Medical Droid!) while building up Poe Dameron - More Than A Pilot, then overwriting with redeploy as he gets low (he has been the first targeted frequently). Force Wave is relatively safe because of all of the shields, but if the field drops to 1-1 (or 2-1 in your favor), don't be afraid to overwrite it for something with targeted damage.

Use Adapt early, or with Yoda's Hut after your opponent claims to net 2 resources. Defensive Stance and Mend to bounce you back after a few hits, and the latter can float the Bubble Shield for an extra hit or 2 against an indirect deck. In this way, they are similar to mitigation. The rest of the deck is actual mitigation, which should be used to remove base sides when modified sides are present. This deck should be able to generate 4 shields/turn reliably (between characters, supports, die sides, and/or out of hand), so use the mitigation sparingly.

Any thoughts on this version?

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