Q & A Handmill

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Bpraleigh 117

Mully hard for Kylo Ren's Starfighter; get this in play to double edge your specials- hold onto cards, they get blasted; play their hand, get blasted. Dark Scheme, As I Have Foreseen, & Interrogation Droid let you sneak peaks to maximize this.

Quinlan Vos - Dark Disciple's special has always looked better on paper than in play. Discard sides on all 4 character dice plus Boundless Ambition & Emperor's Favor can amp it up for Q, as does Doctor Aphra - Artifact Hunter's indirect damage rule. (Also why Petranaki Arena - Geonosis & BT-1 make the list)

Try not to mill yourself; don't discard for re-rolls. Use your dice and lay on the indirect to keep up the pressure. 2 damage is good on a special, 3 is great. take it as soon as you can, trying for 4+ leads to failure.

Aggro first, Mill second. Always grab shields, 21 health is only okay. Hunting Rifle is for early overwriting, Ascension Gun & Lead by Example are for focus.

A Force Speed or Maul's Lightsaber would really amp it up, but I ain't got one.

Always open to suggestions & comments.

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