PEZ Candy : Full Burst

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PEZ Candy : Full Burst 4 1 2 2.0

Fresck 240

Greetings SWD community!

I've always loved Poe Dameron in awakenings, and had a blast playing it in the early days! But the power level in Spirit of rebellion made it just too stoopid strong with Maz Kanata, and so I left him for other decks more fun. Now is the time of balance AND fun!

I've been working on this list since a couple of weeks now, it has been gowing through lots and lots of different game plans, and this is starting to be the list I really like, and being as much consistent as possible, whatever the rolls.

I won't give a detailed explanation on how the deck works, but more my choices, and the evolution of the deck.

My last biggest entries were :

  • Poe Dameron's Blaster, which is FANTASTIC, battlefield claim works so good, exactly the same die sides than both characters, really good. Playable twice, since the first is played, and the second can be discarded with poe's special.
  • Fast Hands, with this upgrade, Ezra Bridger is being unmanageable by the opponent, becoming a potential target instead of Poe Dameron. So powerful to resolve a DL-44 Heavy Blaster Pistol 3 instant.
  • Electroshock, over Field Medic. Why compare them? Well first, I had only this slot left, and second, they basically do the same, prevent 2 damage. Except that Electroshock is better for many reasons : removes specials, a damage side sitting with a modifier is potentially 2 damage dice avoided, Palpatine's die etc...

the cards there aren't and might raise questions :

  • U-Wing, I put Y-Wing over, because it does the 4 whatever the number of opponent you are facing. And letting the opponent choose if they want to to soak up is not that big of a deal, since ezra's here for it before. Why choose between and not include them both? I think too much throwable cards are sticking to the hand, and removals are being more and more important to me.
  • C-3PO, waaaaaaay too slow, predictable, and in order to be viable, you have to put some Partnerships, which are dead cards when you don't have... Good'ol' New Orders, for the surpise of Poe being big damage. Also, New Orders is here for you to take the 2 at the beginning of the game, when you let the opponent think they're safe on their battlefield :p
  • Negotiate, seems good at first sight with Ezra Bridger, but redundant with Loth-Cat and Mouse, which does the same in a slightly better way , because you have more control on what you're removing in the opponent's pool dice.

That's about it, I'll continue to update it, and beware, the output damage can be huge very quickly, well 'cause it's still an aggro deck :)

Thanks for reading, and as always, any feedbacks are good to take! ;)

2 hozzászólás

jedisauce 14

hello, i really like your deck, do you have an update for legacies?

Fresck 240

Hey, thanks :)

I did made some tweaks since Legacies, and it did made some real interesting changes! I can make an update sure, I'll just add quickly here what changed, if someone stumbles upon this list rather than the other :

  • -2 Y-wing
  • -2 dug in
  • -2 electroshock
  • -2 sound the alarm
  • +2 U-Wing
  • +2 pirate speed tank
  • +2 hasty exit
  • +1 retreat
  • +1 hyperspace jump