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Nincs. Saját készítésú pakli. |
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Még nincs. |
Solsticejf 156
Fun deck to play, with 32HP to start with. 2 Yellow characters for use of Fast Hands to avoid removals. Docking Bay - Finalizer is selected as the BF to help cycle the Honor Guard from the discard pile or to help put a vehicle in play from your hand. Double-Dealing is pretty useful to generate ressources since Ezra has a special and most of the upgrades does as well.
With 4 characters, I mulligan for a Coordination. It's so good to generate 4 shields at the same time, and spread the Upgrades to have no clear target. Order of activation should be:
Ezra Bridger - Force-sensitive Thief - especialy if he has Fast Hands (and Force Speed) on him any vehicles you have Rookie Pilot (to reroll vehicle dice you don't like) Hired Gun Jedi Instructor to change a dice to the same side Jedi Instructor rolls
With this deck you can stay alive for a long time, allowing 2-3 vehicles and C3PO to be played and you can dish out 4-5 dmg every turn prior to that. C-3PO is pretty usefull at the end of the game when you need to change a dice in damage or in discards if you're close to milling your opponent.
Might consider swapping the DH-17 Blaster Pistol for Holdout Blaster , but so far like the fact it's a 1 cost upgrade.
Enjoy!
5 hozzászólás |
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I would probably pull two mitigation cards, and Double-Dealing for at LEAST one U-Wing, and two copies of Rally Aid Double dealing can only net you 1 resource per turn MAX, but Rally Aid can net you up to 2 each turn without needing to roll a special. Other than that, this seems fun |
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This looks like lots of fun. What are the easier/more difficult matchups? |
still some testing to be done, but it's fun to play. let me know if you have any suggestions/comments :) |
Seems like fun! have you tried using this with Planned Explosion, if you have all those dice, might as well try to get that 10 damage.