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Ir0N 1
DISCLAIMER: This deck was built with cards that I possess.
Thrawn and Kylo have some really neat hidden synergy through their abilities. Combine that with Probe and you can run some pretty nasty combos very early in the game that limits what your opponent has in their hand, which can snowball you to victory.
I always aim to have Probe and a 2 cost upgrade in my starting hand. Enrage has been included as it is a very versatile card, however, since Kylo is the main damage dealer till Thrawn gets upgrades, I only use enrage if I absolutely need to (like to get out a 3 cost Lightsaber on turn 1) so as to not damage him to much to early.
There are a few victory conditions in this deck. Mind Probe and Three Steps Ahead are both amazing late game cards that can swing momentum drastically in your favor, or if you already have momentum, completely crush your opponent.
Force Stasis was included as this is a more control oriented deck. This deck favors removing enemy dice and using their hand to your advantage, while generating extra turns for yourseld.
Thrawn is a character I have not seen run in my area a lot (if at all) but is a complete boss and should definitely be looked at more.
Let me know what you think!