Young Vader / FN

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Ramin2-D2 550

This was conceptualized prior to new Kylo came out.

Ideal opening hand is either of any of the following: Sith Holocron, Force Speed, Imperial HQ or Electrostaff. If you can have either Electrostaff or Imperial HQ, you probably don't need both in opening hand. Force Speed is always a positive in opening hand, but not entirely necessary, definitely makes it more fun resolving specials, if you can use a Darth Vader special, and still have 2 extra moves. The Sith Holocron combo is slower, and susceptible to Rend, however getting it out early and rolling is a huge advantage. Typically the combination goes with a Sith Holocron on FN, cheat in a blue Ability, and then some Weapon to override it. This greatly helps in saving resources for removal.

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