Aggressive Negotiations

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PoolParty1990 218

I originally made this deck as a joke, because I can't seem to rehome my Worlds Mon Mothma Promo. So I added in 2 Wookiee Warrior Promos just to have a deck with all promo characters.

Funny thing is.... this deck is actually really really scary! But I need some legit help making it better!

This deck pretty much plays as your standard "punch it in the face" deck. Mulligan hard for Electrostaff in your opening hand, attach it to a Wookiee Warrior, roll it out! Roll out Mon Mothma - Skilled Politician for her 1 and 2 sides to turn the Electrostaff and/or Warrior dice to the side(s) you need. The amount of times I've been able to hit 6 damage with the staffed Wookiee is ridiculous!

Throw Maz's Goggles on Mothma for extra sides there. Second Chance the Wookiees for more survivability.

Snags:

1) If you don't put equipment on Mothma you might as well gg as soon as both Wookiees are dead (unless you've got out both Planetary Uprising.

2) Not enough equipment for the Wookiees? It's hard to balance equipment with cost. BD-1 Cutter Vibro-AX seems too expensive especially with its 2 pay sides but it is pretty scary with all those black sides.

I'm open to all suggestions to make this deck better! I don't expect this deck to be competitive, just a fun deck given the new options from EaW.

2 hozzászólás

stranglebat 832

if you are thinking about the long game maybe grab a couple of disarms so you can tank up and claim with planetary for the wins

statelyraven 2

I played a deck similar to this over the weekend, of my own design. I ran two chance cubes on Mon Mothma to generate a lot of credits since you can focus the sides (and resolve them with logistics for a bonus!), so I could roll in some big supports for late game after the wookies had been focused down. Decked out Mon Mothma with U-Wing, Y-Wing was pretty great. In my build, strategic planning was also great to get extra use out of the supports (and in one case, exhaust an opponent support that would have hurt badly).