*NEW* The hare and the tortoise (With full description)

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Turcaut 18

The first time i saw Luminara Unduli - Inspiring Commander, I was charmed. Her ability look strong and fun to work with. But, and we talk about a huge but, her cost make her hard to pair with efficiency.

Their is no way to pair her with 2 non unique character in a elite version and a team with an elite character doesn't maximize her ability.

Her die side are okay, but nothing extravagent. You have to rely on something else to grab the victory.

My choice to help her: Hired Gun, Temmin "Snap" Wexley - Recon Specialist and a plethora of support.

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Partner choice explanation:

Hired Gun : Low cost and a good health pool for the amount of point invested, he's dice are strong even without the help of Luminara Unduli - Inspiring Commander. The possibility to get up to 6 is really strong! And, don't forget, you can also pump 4 resource with him. It really help to get the battlefield loaded with support.

Temmin "Snap" Wexley - Recon Specialist he's role is simple, give you the time to play all your move, without the stress of your opponent claim each round. He's die versatility will help you to pull off some nice tricks too. Pair with Luminara Unduli - Inspiring Commander ability, we have some serious control die side right here.

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Cards choice:

-Battlefield: Rebel War Room - Yavin IV: Well, with the Temmin "Snap" Wexley - Recon Specialist die in the pool, if you claim, you usually loose it. But with this battlefield, no waste here! Can also be use with Hired Gun or Delta-7 Interceptor die if no money are available to resolve them.

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- Upgrade:

-Comlink: Money maker and focus to help Luminara Unduli - Inspiring Commander to do her think. The re-roll ability can help a lot too, since we get use of most of our hand.

-Datapad: Money maker and another helper to pull off Luminara Unduli - Inspiring Commander ability.

-Diplomatic Immunity: Another focus provider and good defense. Pair with C-3PO, this die is a beast!

-Overkill: Well, damage, obviously. But also good with C-3PO.
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- Support:

-Black Market: Focus, damage, shield, resource and hand filling. This is a nice utility card but a little pricey to play 2 of them.

-C-3PO: This guy.... Our elite and most awesome utility card. I will not talk about he's die side, because you never use it that way. This shiny metal cane will help you to do what ever you want with your dice. Be able to convert 4 shield to 4 damage or 3 damage to resource if you are in need is priceless. And, you can always play the control game and transform a 3 or a 4 shield side into a discard or disrupt side. Again, this guy is a BOMB!!!!

-Delta-7 Interceptor: Good damage output for the price, can help to re-roll too.

-R2-D2 R2 is our Luminara Unduli - Inspiring Commander apprentice. He's ability can be a game braker sometime and he have some nice die utility side.

-Supply Line Money maker and focus.

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- Event-

-Flank, Loth-Cat and Mouse, Negotiate: Well, sometime, some dice are scary, those are there for shut down some game changer dice.

-Determination: A one time use C-3PO, that simple.

-My Ally Is The Force: well, 2 utility- Re-use Luminara Unduli - Inspiring Commander ability or Delta-7 Interceptor damage.

-Flexible slot:

Disarm and "Fair" Trade

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-Deck goal: Maximize your dice, take your time and pull out great amount of damage each round and control your opponent to keep a least one character alive until your victory!

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-Strategy: Load your board with support quick as possible. Prioritize support and upgrade who give you resources. You will need them to play more support and give you access to some money for your events.

When your board is set, take your time, analyse the game state and make good decision!

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-Mulligan: YOU WANT C-3PO! A good starting hand is 1 or 2 utility/money maker support/upgrade, 1 damage dealer support/upgrade and 2 or 3 utility/control cards.

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More game and test in coming, and the next series will probably help to improve it! I will keep it updated!

Feel free to comments!

Thank to read this and i wish you some fun!

3 hozzászólás

zmanfarlee 19

Overkill doesn't work with c-3po because it is only modified sides so you can't resolve it with his ability.

Venator class star destroyer! 20

Yes you can. I looked it up and it is only NUMBERS!!!! Not symbols

aaronchpmn 46

@Happy Jedi you cannot resolve an overkill die with C-3PO's ability as it only changes the symbol and not the value of that dice, the modifier is related to the value.

@Turcaut have you thought of running Cunning in this deck for more Luminara Unduli - Inspiring Commander specials?